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C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct3D11 Namespace / Device1 Class / CreateDeviceContextState Method / CreateDeviceContextState(CreateDeviceContextStateFlags,FeatureLevel[],Int32,Int32,Guid,FeatureLevel) Method

In This Topic
    CreateDeviceContextState(CreateDeviceContextStateFlags,FeatureLevel[],Int32,Int32,Guid,FeatureLevel) Method
    In This Topic
    HRESULT ID3D11Device1::CreateDeviceContextState([In] D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG Flags,[In, Buffer] const D3D_FEATURE_LEVEL* pFeatureLevels,[In] unsigned int FeatureLevels,[In] unsigned int SDKVersion,[In] const GUID& EmulatedInterface,[Out, Optional] D3D_FEATURE_LEVEL* pChosenFeatureLevel,[Out, Fast] ID3DDeviceContextState** ppContextState)
    Syntax
    'Declaration
     
    Public Overloads Function CreateDeviceContextState( _
       ByVal flags As CreateDeviceContextStateFlags, _
       ByVal featureLevelsRef() As FeatureLevel, _
       ByVal featureLevels As System.Integer, _
       ByVal sDKVersion As System.Integer, _
       ByVal emulatedInterface As System.Guid, _
       ByRef chosenFeatureLevelRef As FeatureLevel _
    ) As DeviceContextState
    public DeviceContextState CreateDeviceContextState( 
       CreateDeviceContextStateFlags flags,
       FeatureLevel[] featureLevelsRef,
       System.int featureLevels,
       System.int sDKVersion,
       System.Guid emulatedInterface,
       out FeatureLevel chosenFeatureLevelRef
    )

    Parameters

    flags
    featureLevelsRef
    featureLevels
    sDKVersion
    emulatedInterface
    chosenFeatureLevelRef
    See Also